In the world of gaming, opinions can be loud—and extreme. A game https://www.hoogvlietpagina.nl/ drops, and within minutes, the internet is split: one side calling it a “masterpiece” and the other shouting “worst game ever.” But the truth is rarely that simple. So, what makes a game earn a 10/10 or a 0/10? And is either score ever really fair?
Let’s explore what these ratings actually mean, and why context matters more than a single number.
What Does a 10/10 Even Mean?
When someone gives a game a 10/10, they’re not saying it’s perfect (because no game is), but that it delivers an experience that’s unforgettable, polished, and deeply satisfying. It usually means the game nailed its design goals—whether that’s storytelling, gameplay mechanics, or emotional impact.
Games like The Witcher 3, Elden Ring, or Red Dead Redemption 2 often get this treatment because they offer not just great gameplay, but immersive worlds you can lose yourself in.
But even those games have flaws. So why the 10? Because the overall experience outweighs the small issues. The emotional or creative payoff is so strong that imperfections fade into the background.
When Does a Game Deserve 0/10?
On the flip side, a 0/10 should mean a game is literally unplayable—broken beyond use. But in reality, people often give games 0s out of anger: maybe the game didn’t meet expectations, or it had bugs at launch, or it made controversial changes.
True 0/10 games are rare. We’re talking games that crash constantly, don’t function as intended, or scam players with predatory monetization. A bad game can still have some value—like decent visuals or a fun idea—so giving it a zero is more of an emotional reaction than an objective score.
The Role of Hype and Expectations
A huge reason people go straight to 10s or 0s is hype. If a game is hyped up for months or years, expectations become impossible to meet. If it delivers, it’s a 10. If it stumbles even slightly, fans overcorrect and call it garbage.
This happened with Cyberpunk 2077—a game many called 10/10 and 0/10 at launch, depending on the platform and expectations. It was never truly either. It had strong writing and world-building, but was buried under technical issues. Today, with patches, it lands somewhere in the 7–9 range for most players.
Why Scores Are Flawed
Here’s the truth: one number can’t capture everything a game offers. Games are personal. What’s a 10/10 for someone who loves JRPGs might be a 5 for someone who doesn’t like turn-based combat. Reviews can guide, but they’re not gospel.
Instead of focusing on the score, look at why the game got it. What’s being praised? What’s being criticized? Does that matter to you?
Final Thoughts
10/10 or 0/10—it’s tempting to pick a side. But most games live in the middle. Some are great but flawed. Some are bad but have redeeming qualities. And most of the time, your own experience will land somewhere between the extremes.…
